Here’s another sneak peek from the Photoshop team
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Hi!
Sorry I’ve been in a bit of a work coma and not keeping up with the site very well. I’ve got some new stuff for you – here’s a post about the new “Photoshop CS6 Sneak Peeks” that I did over on the Axiom site.
So.. what do you think?
Are you a “Photoshop Expert” or “Guru” ? *shudder* When was the last time you edumacated yourself? (yes. the spelling is deliberate)
The image on the left is of a composite I’ve been working on for class. I will play with more features when making “random art”. I’m a big fan of the Photoshop Disasters site. It kills me that some of those images manage to get the the approvals process all the way to final print without anyone going… “Wait! What the hell is that!“. I don’t have the same time pressures that they do and am grateful for it (one of the many reasons why I’m a software trainer and not a production artist). However, some of the mistakes that you’ll see are just nuts. Basic anatomy people. Normal human elbows don’t attach at the chest – It’s not that hard!
So… back to the purple fantasy picture… I don’t have any specific class that is if going to use those images – I just need to keep my hand in and work on all the techniques that I want my students to know.
There are specific tutorials I will sometimes use, and I need to work through those regularly too. Nothing, however, beats the value of grabbing some images on whim (bless you fotolia) and trying to make something out of thin air. I urge you to dig thru the stock photography database at your favorite site (I cannot give the Fotolia people enough love) and look for an image that captures your imagination. In this case it was the dancer and the purple background that did it.
Someone recently expressed surprise that I have a Lynda.com membership. They said something to the effect of “but I thought you taught this stuff?” Yes, I do and have for over a decade. I also go to the NAPP website, Deke.com, have an RSS feed of tips and tutorials a mile long, and have a bookcase of software manual that takes up most of one large wall.
I’m well known for having three-too-many resources for people at the end of class. I have books and videos I recommend along with the names of people who are always worth listening too. There’s a reason I have that information – I’m a student too. Any technical trainer (heck, any teacher at all) will tell you that the best way to master a subject is to teach it to someone else. It’s true. It’s also true that you don’t really know a subject if you can’t explain it to someone. My favorite quote is on my desktop so I see it every day, “If you can’t explain it simply, you don’t understand it well enough - Einstein”.
Please don’t get caught up in the “I know that already” trap. I was fortunate enough to go to Photoshop World when it was last in Boston. Most of the classes I took covered things that I teach in class regularly – and yet I got a TON out of going. I got to see other trainers work, which is extremely valuable, and picked up lots of new ways of getting a topics across to an audience.
It’s scary to know that there is no end to what you can learn. Sometimes it seems like there’s too much to take in. I won’t lie – I sometimes curse Adobe’s release schedule, but focus on the positive. Every new features gives you a new toy to play with. There are so many fun, amazing things you can learn – become a master of – that you can pick and choose what suits you best.
Mastery is a fantastic goal. It’s just not the last goal. The farther you go the easier that is to forget – we’re never done learning.
The idea behind this is essentially to make Adobe into the central hub of your creative life. I’m a regular Dropbox user and it makes having all my files on all my devices at the same time really easy. This works along the same lines… start a file on your tablet, save to the cloud, walk to your laptop and keep working on the same file. Lots and lots of synching. Creative Cloud is a hosted service with a subscription going live in November with 20 GB storage to start.
There are three parts to the Cloud:
Along with a cloud subscription of the Creative Suite (the programs will be saved locally), these are also six flash-based touch apps
This is really a quick and dirty overview. For more information, check out these links…
In the first post of this series, I had you create a very simple file (with a template the Terry White was nice enough to provide) and preview it in Adobe’s Digital Editions software.
In this post I’m going to share a lot of links and some general Do’s and Don’ts for epub and digial book creation. In the third and final post we will be making a file from scratch.
If you are a regular InDesign user making content for eBooks can be a bit of a brain twister. In essence you are making webpages. Much of the control you had is gone, and some of the really fun features that can be seen in interactive files won’t work in book readers. To give you a sense of how new this might be, I’m putting some of the tips I gathered together below
Take an existing Indesign file (a reasonalbly fancy one) and export it to epub. Look at how the content is moved (and what doen’t convert). Next time we will finish will a soup-to-nuts tutorial – see you then!
Wikipedia defines epub thusly:
EPUB (short for electronic publication; alternatively capitalized as ePub, ePUB, EPub, or epub, with “EPUB” preferred by the vendor) is a free and open e-book standard by the International Digital Publishing Forum (IDPF). Files have the extension .epub.
EPUB is designed for reflowable content, meaning that the text display can be optimized for the particular display device used by the reader of the EPUB-formatted book. The format is meant to function as a single format that publishers and conversion houses can use in-house, as well as for distribution and sale.
If you’ve never tried making ePub documents with InDesign, and think it will be a lot of work and/or a true pain, I have good news… Terry White is your new best friend.
There is a lot of information out there about making ePub content and it can be overwhelming. I’ve compiled some information from multiple sources and will give you a reasonably in-depth list of what ePubs can and cannot do – BUT first things first.
For this tutorial, I’m going to ask you to download two things, place a few graphics and export your first ePub file. After that please come back next week for the second article where I give you lots of links and general tips to help you if you decide to add ePub creation to your arsenal.
The first download is Adobe Digital Editions, the link is below. This will let you view the content you make. The second is an InDesign CS5 template by Terry White that will let you place in a few images and make an .epub file in minutes. There are more resources from Mr. White and more that I have to show you but I’m going to ask you to just do these things first.
Here are your links for the two downloads you need.
Terry White’s CS5 Template
Adobe Digital Editions Installer
Let’s make this into a book and view it in the reader
If you have seen Deke McClelland work, you know of what I speak. If you want to watch good videos on Photoshop, InDesign, and Illustrator and you are up for a “strong cup of coffee” – go find Deke.
Here are a few places to start…
deke.com
Deke on Lynda.com
Deke’s O’Reilly video – 101 Photoshop tips in five minutes
On one of the Pixar movie DVD extras (The Incredibles, I think) there are interviews with people from Pixar about Brad Bird and what it was like when he came on board. One person described him like this: “He’s a strong cup of coffee. Of course, I like strong coffee” (with a little smile). The man is brilliant… and excitable… and intense. I’ve come to love that phrase.
One thing I’ve discovered is that there is a sliding scale of intensity for video trainers. Ok, for good video trainers. At one end is Terry White, at the other is the Deke Pod videos – Not Deke – just those videos. The others he does for Lynda.com are mellower. It seems totally appropriate to me that Deke would be on my rating scale twice.
Videos are not all he does though. Some of the best books in my office are his. It is impossible for me to get a book about a design package, like InDesign, that has a horrible, dull, or amateurish layout. it’s why I stopped buying the InDesign Bible series when they overhauled the design. You think I’m kidding? I’m not. How can you trust that the author knows good design if his or her book is a second-rate train wreck.
Deke’s work is clean, graphically beautiful, with lots of clear images and white space.
How can you not love the man? The pen tool as a sex ed lesson? Brilliant!
I’ve been meaning to write this for a while but was motivated to actually do it when I met some people recently who told me “Captivate is hard”. They had taken a class at work but didn’t really use the software after that because it seemed to be too much effort. Before I begin my rant I want to be clear that I am talking specifically about one or two day in-person training, usually not professional training either.
First –
Ok, now find someone who has taken a Captivate class. If person thinks the software is no fun and is really hard to use, my bet is that the training showed the software “the right way” (which is often a methodical tour of menus and the screen as the first topic). Ask that person how class started and you will probably hear “well, we opened the software and started to learn all the features”.
*buzzing sound* NOPE – care to try again?
That behavior is fine for teaching how to create mail merge in Microsoft Word, but Captivate is a product that needs to be introduced to most people. Saying “it makes training movies” or “It’s like PowerPoint with quizzes” does not give a clear enough picture for students who unfamiliar with e-learning tools. Before you show them the interface you need to help them to relax and be ready for what’s next The best way to do that is to show them the reason Captivate is awesome.
So… the first thing? Show what it does.
Have a few sample files, or links to ones you like. I’d suggest one or two pretty basic ones (one soft skills and one software sim if you can swing it) and then one really good one (so they can see what is possible at an advanced level).
Now you can turn on the software.
Second Step? – Learn the basic interface. One of the best ways to do this is to make a very fast little movie.
A software simulation can be a nice simple introduction. Pick a very, very basic skill (like changing the desktop wallpaper) and have the students make a quick sim. Be sure to let them know that this is just so they can see how the software works and this is NOT all they need to do in a proper recording.
What should they do? Have them get out pen and paper. Then put these steps on the board.
This is not the list for a final movie – it’s only for the very first movie someone makes. Have the students follow these (don’t forget the undo step). When they preview their movies you often will hear “Oh!” when they see what they have done and how much Captivate does for them.
At this point they will be in the software and looking at the interface. This is when you can show them different views and buttons.
If you have people open a file they have never seen they will not automatically have an easy, relaxed sense of what the file is for. IF on the other hand, you have them review the file they just recorded you will have the benefit of automatic engagement on their part. This is their file, they know what they did – so now they will have an internal conversation that goes more like this…
“What is that? Oh, that’s when I was moving the mouse. Hey, there’s a label made for me – that’s cool”
rather than this…
“Ok.. what am I looking at? What are those things over there? Why is there a mouse icon and what is that blue thing? What are those little boxes for? Why is there text here? Do I have to type that?”
There is a lot of information that goes into Captivate training and this post does not cover all of it – just the introduction piece. They will eventually need to learn about adding rollovers and hotspots, using sound, planning out a template, adding graphics, quizzing, adding PowerPoint files … you get the idea.
However – the MOST important parts of making Captivate movies are taking time to script and storyboard – this is often left out of “intro to captivate” material and that’s a huge mistake. If you don’t give them at least a little amount of practice making a script and storyboard most of them won’t really do it after class.
In a future post I will go into more detail about the rest of the class and show examples of scripts and storyboards.
Make sure they leave with links to blogs, videos, and any other suggestions that will help them keep moving forward. Often the people who they work for will assume that a one , two, or three day training is all it takes to go from “never seen it” to “Subject Matter Expert”. Unless people have tried using the software, it is pretty common to have them assume that making a decent training movie is “practically magical” and that simply giving the software to someone (**bippity boppity boo**) “makes” them an e-learning expert.
Making a Captivate movie is easy. Making good and engaging Captivate is much more work – just like making a website or PowerPoint presentation is not that hard, but making a good ones? That’s a different kettle of onions.
Set your new users up for success by helping them have reasonable expectations about what kind of effort goes into making e-learning modules. If they get that it’s something they will get better at over time and that they will NEED practice, they will end up making much better work in the long run.
Captivate is a wonderful piece of software and making engaging e-learning should be a fun and exciting experience. Teaching a Captivate class is nearly the most fun you can have as a trainer – make it fun and memorable for them and you’ll get to “Oh!” much faster.